UI & early chrome studies

The studio's earliest visual thinking — screen-captures and first chrome/material experiments that became the grammar of everything later. Dark-grey, reflective, still exploratory: gradient sweeps, brushed-metal swatches, the first attempts to bend light around a surface the way a printmaker bends ink.

These frames are the sketchbook of Seda Zwork. Before any object existed, there was this: a chrome edge catching a soft key light, a UI panel half-drawn, a material test rendered just to see what "wet asphalt" would look like as a skin.

Why it matters

The fire era and the topological objects both grew out of these studies. The chrome vocabulary you see on the Zeda Genesys sphere and the glitch-hooded figures is literally rehearsed here first.

Captura de Pantalla 2022-10-20 a las 1.51.24
Captura de Pantalla 2022-10-17 a las 22.36.13
Captura de Pantalla 2022-10-20 a las 1.33.43
Captura de Pantalla 2022-10-20 a las 1.56.05
Captura de Pantalla 2022-10-31 a las 6.20.43

Captured from the 2022 Abstracto screen-capture set in the Archive-WEB image bank.

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