Inigo Quilez

Description

Inigo Quilez is a renowned shader mathematics expert and author of foundational distance function articles that serve as reference materials for signed distance field (SDF) development. His work has become an essential resource in the computer graphics community, with his personal website hosting comprehensive collections of distance functions in both 2D and 3D, along with broader shading code repositories.

He is widely recognized for creating clear, accessible mathematical formulations that have influenced modern shader development practices and are frequently cited in technical articles about procedural rendering.

Mentions in Source

  • "> [!example]- Inigo Quilez — Distance Functions (3D)

assets/covers/sdf-raymarch Does: Reference for SDF primitives & combinations (raymarching). Source: iquilezles.org/articles/distfunctions" — OpenTools

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